The following is a list of games whose 3D positional surround sound has been reported to be restored by using IndirectSound. Games are only listed if they require IndirectSound in order to hear 3D positional audio on newer versions of Windows (there are many other games whose 3D sound still works without IndirectSound).
Instructions | |
---|---|
Aliens versus Predator Classic 2000 | Report |
American McGee's Alice |
EAX support must be emulated (dsound.ini must be used and eax1 or eax2 must be true )
Go to Options->Audio Set "Sound Driver" to "EAX" or "EAX2" Set "Speaker Type" based on how many speakers you have |
Amnesia: A Machine for Pigs | |
BloodRayne |
Go to Options->Sound Options
Set "Acceleration" to "3D" |
Condemned: Criminal Origins | |
Descent 3 |
In the Launcher program click "Setup"
Go to the "Audio" tab Select "DirectSound 3D" |
Deus Ex |
Copy dsound.dll into the System folder
EAX 1.0 support must be emulated ( dsound.ini must be used and eax1 must be true )
Your registry must not bypass IndirectSound Go to Settings->Sound Set "Hardware 3D Support" to "On" Set "Dolby Surround Sound" to "Off" "Effects Channels" determines how many concurrent 3D positional sounds are allowed |
Diablo II: Lord of Destruction | |
F.E.A.R. |
Go to Options->Sound
Set "Enable HW Mixing" to "On" |
Half Life (CD Version) |
EAX 1.0 support must be emulated (dsound.ini must be used and eax1 must be true )
Enable EAX |
Knights of the Old Republic |
EAX 1.0 support must be emulated (dsound.ini must be used and eax1 must be true )
Go to Options->Sound->Advanced Options Set "Force Software" to "OFF" Enable EAX |
Knights of the Old Republic 2 |
EAX 1.0 support must be emulated (dsound.ini must be used and eax1 must be true )
Go to Options->Sound->Advanced Options Enable EAX |
Mass Effect |
Both eax1 and eax2 should be false if dsound.ini is used
(Once real EAX emulation is implemented the above step should be unnecessary) Go to Options->Settings->Sound Set "Hardware Audio" to "Yes" |
No One Lives Forever 2 | |
Sacred I | Enable "3D Sound" in the game options |
Star Wars Jedi Knight II: Jedi Outcast | |
System Shock 2 |
Go to Options->Audio
Set "Hardware Acceleration" to "On" "Audio Channels" determines how many concurrent 3D positional sounds are allowed |
Thief Gold |
Go to Options->Audio
Set "Hardware Acceleration" to "On" "Audio Channels" determines how many concurrent 3D positional sounds are allowed |
Thief 2 |
Go to Options->Audio
Set "Hardware Acceleration" to "On" "Audio Channels" determines how many concurrent 3D positional sounds are allowed |
The following is a list of games with other bugs that using IndirectSound has been reported to fix.
Bug | |
---|---|
Bully | Surround levels incorrect |
Caesar 3 | Music loops |
Civilization 3 | No audio during diplomacy |
Fallout 3 | Radio skips and stuttering |
Max Payne | Some sounds are missing |
Silent Hill 2 |
Audio glitches
(dsound.ini must be used and earlyStopFadeOutTime must be greater than 0)
|
If you know of other games that should be listed here please let me know.